Film
Two films selected for festivals.
Directing taught me that the best edit is always a cut, never a fade. That instinct shows up in everything I design.
YouTube ↗Writing
Things I keep thinking about.
Most interfaces fail at the exact moment someone feels slightly foolish - when the thing they expected to happen, didn't. I write about this.
Coming soonExperiments
Things I build.
Side projects, tools, UI experiments that go nowhere useful but teach something real. This section grows.
GitHub ↗Currently
"Why does the best edit always feel like loss and why is that the right feeling?"
June 2026