Beyond the work
Creativity. (experiments & thoughts)

Film

Two films selected for festivals.

Directing taught me that the best edit is always a cut, never a fade. That instinct shows up in everything I design.

YouTube ↗

Writing

Things I keep thinking about.

Most interfaces fail at the exact moment someone feels slightly foolish - when the thing they expected to happen, didn't. I write about this.

Coming soon

Experiments

Things I build.

Side projects, tools, UI experiments that go nowhere useful but teach something real. This section grows.

GitHub ↗

Currently

"Why does the best edit always feel like loss and why is that the right feeling?"

June 2026

ESC